Medium: 3D
Type: Modelling and Texturing
Description: My first texturing work and first successful use of raytrace!
Softwares used: Maya software
Medium: 3D
Type: Fruit Bowl- Texture
Descriptin: I did this for an assignment wherein the model was givem to us and we had to texture.I ve experimented with the ramp shader a lot for this work.
Medium: 3D
Type: Texturing
Description: I did this for my semester assignment.The model was given to us and we had to texture.
some of the textures are taken from the internet,some I created using Photoshop and some using the ramp shader.
Softwares used: Maya and Photoshop software
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